Utomata
| role | Substrate |
|---|---|
| status | Open Beta · desktop environment in public beta |
| platform | WebGPU — desktop, web, terminal |
| license | Js library released under MPL 2.0, from Jan 2027 |
| components | Playtoh |
| predecessors | utomata-gl · utomata-ide · Utomata (WebGL) |
| links | utomata.net · docs · github |
An instrument for field-based computation: a small programming language and runtime for building procedural and emergent systems. Programs are short, run in parallel on the GPU, and stay live while they are being rewritten.
Ither
A toolkit for combinatorial mapping of structured and text-based data. A formula defines a family of structures and a reversible mapping that gives each structure an exact numerical coordinate. The compiled Space handles individual encode/decode operations; queries explore many coordinates as grids, rays, or lists; analysis inspects spaces and checks live or saved datasets.
Oomph
Playtoh
Hotspring
Utomata Lab
| role | Apparatus |
|---|---|
| status | Retired · 2025 |
| platform | Web |
| links | legacy.utomata.net/lab |
A web tool for live combinatorial exploration of cellular automata algorithms.
Utomata (WebGL)
| role | Substrate |
|---|---|
| status | retired · 2019-2026 |
| platform | web |
| license | MIT |
| links | legacy.utomata.net · github |
A Javascript/webGL framework for Cellular Automata experiments. Utomata is primarily designed for interactive explorations of emergent virtual structures in computational art and procedural content generation.